2001 - Domo Arigato, Mr. RobotoThe 2001 competition was our FIRST year as a FIRST Robotics team. We named our team DOMO ARIGATO (Applied Robotics, Innovation, Gameplay And Technology Opportunity). Click here to view pictures of our team from this year
Game - Diabolical Dynamics This game consisted of a single four-member alliance. The goal of the alliance was to accumulate as many points as possible. The field was a rectangle with a barrier across the middle of the field. This barrier consisted of a 2 x 4 with a metal piping structure attached that left a gap of 1 foot to “limbo” under or “hop” over. In the middle of this barrier was a teeter-totter bridge. Two narrow movable octagonal goals, 8 feet in height, were place on either end of the field. Across the field were four large workout balls (2 ˝ foot in diameter). The player station had a bunch of playground balls.
To score, an alliance needed to fill the two goals with playground balls for 1 point a piece. Each large ball on top of a goal was worth 10 points. Each robot at the opposite end of the field in the End Zone was worth 10 points. Now the fun begins…. If you could balance the teeter-totter bridge in the middle of the playing field with 1 goal on it, you multiplied your end score by 2. If you could balance the bridge with both goals on it, you multiplied your end score by 4. If you finished all of your tasks within a certain time frame, you received a bonus multiplier. Here is the breakdown:
| Time Remaining (sec) | Multiplier |
| 120-91 | 3 |
| 90-61 | 2.5 |
| 60-31 | 2 |
| 30-16 | 1.5 |
| 15-0 | 1 |
Robot - Major Domo Team 537 in our inaugural year decided to name ourselves Domo A.R.I.G.A.T.O. (Applied Robotics, Innovation, Game play, And Technology Opportunity). We decided (in typical fashion) to do everything. We decided to have a robot that can place a ball on top of a goal, grab onto two goals, and balance both goals on the bridge. We also were going to have an assembly that can reset the bridge. In addition, we would be configurable. Depending on the strategy outlined in the cueing line we could remove our arm and become a “limbo”-bot, in less than 10 seconds, which did not need to use the bridge to get around the field.
Mentors and VolunteersMember Awards| Award | Received By |
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| Mentor of the Year | Carlos Rodriguez | | Most Improved Award | Matthew VanMullem | | Most Technically Proficient Award | Derek Olson | | Most Valuable Participant Award | Tony Michalski | | Special Recognition Award | Steve Berger, Olde Templeton Inn | | Team Spirit Award | Amanda Becker |
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